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SUMMARY

Calexi is an abstract single player level with elements of puzzles and exploration made in UDK 3. The level started out as an assignment for the Advanced Level Design course and grew to something much more. The map is heavily inspired by Caroli shopping mall, an actual place in Malmö, Sweden.

But in contrast to Caroli shopping mall I wanted to create a more abstract experience and at the same time have an environmental conflict to encourage gameplay. That’s why I chose to work with hexagon modular pieces to act as a floor that has gone haywire. I also took inspiration from Mirror’s Edges aesthetics to enhance the abstract feeling of the level.

Specifications

  • Developed at the The Game Assembly

  • Engine: Unreal Developement Kit 3

  • All the assets, textures, animations, scripting, lighting, layout and puzzle design was done by me.

  • VFX by Kunal Luthra.

  • Scripted with UDKs visual scripting tools.

  • Gameplay time: roughly 7 min